 sreV                prefix z\fpa\addons\difficulty Mikero DePbo.dll.6.44 version 18082218  CfgAISkill.hpp     w      Zw  CfgDifficulty.hpp     N      1GZN  CfgEventHandlers.hpp            vZ   CfgSurfaces.hpp     e       vZe   config.cpp     Q      vZQ  script_component.hpp            yXrZ                        class CfgAISkill {
    aimingAccuracy[] = {0, 0, 1, 0.8};
    aimingShake[] = {0, 0, 1, 0.8};
    aimingSpeed[] = {0, 0, 1, 0.8};
    spotDistance[] = {0, 0, 1, 0.85};
    spotTime[] = {0, 0, 1, 0.8};
    commanding[] = {0, 0, 1, 1};
    courage[] = {0, 0, 1, 1};
    reloadSpeed[] = {0, 0, 1, 1};
    general[] = {0, 0, 1, 1};
    endurance[] = {0, 0, 1, 1};
};
class CfgAILevelPresets {
  class AILevelLow {
    displayName = "FPA";
    precisionAI = 0.4;
    skillAI = 1;
  };
};

class CfgDifficultyPresets {
  defaultPreset = "Custom";
  class Custom {
    description = "FPARMA Custom AI";
    levelAI = "AILevelLow";
    class Options {
      autoReport = 0;
      cameraShake = 1;
      commands = 0;
      deathMessages = 0;
      detectedMines = 0;
      enemyTags = 0;
      friendlyTags = 0;
      groupIndicators = 0;
      mapContent = 0;
      multipleSaves = 0;
      reducedDamage = 0;
      scoreTable = 0;
      staminaBar = 1;
      stanceIndicator = 1;
      thirdPersonView = 0;
      visionAid = 0;
      vonID = 0;
      squadRadar = 0;
      waypoints = 2;
      weaponCrosshair = 0;
      weaponInfo = 1;
      roughLanding = 1;
    };
  };
};
class Extended_InitPost_EventHandlers {
    class Wheeled_APC_F {
        init = "(_this select 0) allowCrewInImmobile true";
    };
    class Tank {
        init = "(_this select 0) allowCrewInImmobile true";
    };
};class CfgSurfaces {
    class Default {
        AIAvoidStance = 1; // less likely prone
    };
};#include "script_component.hpp"

class CfgPatches {
  class ADDON {
    units[] = {};
    weapons[] = {};
    requiredVersion = 0.1;
    requiredAddons[] = {"fpa_main"};
    author[] = {"Cuel"};
    authorUrl = "";
  };
};

#include "CfgEventHandlers.hpp"
#include "CfgDifficulty.hpp"
#include "CfgAISkill.hpp"
#include "CfgSurfaces.hpp"#define COMPONENT difficulty
#include "\z\fpa\addons\main\script_mod.hpp"

// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS

#include "\z\fpa\addons\main\script_macros.hpp"
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